![]() ![]() So I had to uninstall and reinstall the game a second time. ![]() Firing the game back up froze me in a long process while the game verified the files, which returned a file corruption error (but only after the ticker reached 100%). Which is weird considering that I don’t own that expansion.Īfter a few minutes – literally minutes, not seconds – the game decided to remember that to and outright crashed with some kind of unknown files error. I had elected to stop doing the tutorial bits to do something else, and when I came back, the game instead started to try and get me into doing the Witch Queen expansion’s opening story. Of course, as the headline suggests, things weren’t always quite that sunny. A little bit of a DPSing support character. Sure, the Hunter has neat killshot skills and the Guardian was always a personal favorite, but the Warlock put out this interesting mix of self-sustain, brutal damage, and group-minded empowerment. The Warlock ended up feeling like a much more interesting class than I had first supposed it would be. The tutorial wasn’t the only surprise for me. Not so this time around, however, especially as it eased me into the abilities I had at my disposal and also tried its level best to keep me supercharged and powered up so I could use my new Warlocking skills with a bit more impunity than usual. Previously, there were maybe two or three missions and you were on your way to doing the rest of the questing, but it always seemed a little bit rushed out the door and underwhelming. I have to say that this opening section was a lot more engaging than the one that I had played years back. It started off pretty familiar in terms of a couple of its opening beats, but it very quickly started to change into something I didn’t recognize the Cosmodrome was still the opening map, with the same ultimate objective of getting to the Last City, but there was a totally unique storyline that wove through the whole experience. And so it fell to my personal wayside.Įven so, I’ve always been wanting to maybe try to make a comeback, and since the Lightfall expansion has brought the shooter back into my line of sight, I was pretty happy to take on this week’s assignment.Īs per the voting, I went ahead and started with a fresh character – a Warlock to be exact – and set on my way into the opening section. A return trip a few years later didn’t help, especially when I decided to try to get in to Shadowkeep and ended up just getting beaten down by the very opening mission, likely as a result of not having quite enough power to actually face enemies. My tenure in the sequel was also pretty storied, from launch all the way to the Foresaken expansion, but after I had cleared that story arc, I found myself kind of lost, befuddled on how to chase power levels, and devoid of friends to play with. It managed to merge together Bungie’s penchant for incredibly solid FPS feeling with some reasonably addictive MMORPG-like grinds, offering up a pair of flavors that at the time I had never really known were a thing that should be paired. Indeed, I was there from the beginning, and even had done plenty of time in the original Destiny back on the PS4 days. ![]()
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